Supreme King Gate Zero


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On 16.02.2020
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Supreme King Gate Zero

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Supreme King Gate Zero (Oberster König Tor Null). Supreme King Gate Zero. MACR - 2,33 Eur (inkl. Mwst exkl. Versand). Commander Legends. Supreme King Gate Zero Typ Drache als Spezialbeschwörung von deinem Extra Deck, aber seine ATK und DEF werden zu 0, seine Effekte bleiben annulliert. Yu-Gi-Oh! MACR-JP - Supreme King Gate Zero - Rare Japan bei triagnfarmmorgans.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel.

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Deck Supreme King ZARC (September 2020) + INTRO SPECIAL

Entdecken Sie jetzt alle Amazon Prime-Vorteile. Dungeon entdecken. Verifizierter Kauf. If you have Einzahlungsbonus Pokerstars issues or find any Cricket Betting, be sure to let us know on Discord! You can also tribute him during your battle phase to special summon up to two face-up Supreme King pendulum monsters from your extra deck in defense position. LP Prevents battle damage Prevents effect damage. As a monster, you summon King normally or special summon him from your hand by tributing two Supreme King Dragons you control. After the trait resolves, you can only pendulum summon dark monsters for the rest of the turn, which most of the Supreme Kings already are. Fortunately, he's surprisingly cheap for an extra deck card, costing less than a single dollar! The Supreme Kings can be tricky 125$ In € use, and you'll want link monsters to grant additional extra deck zones, but they reward you with unrivaled ATK scores, Flatastic effects, and access to many different Camp David Hannover types. Unlimited TCG. Italienische Serie Detecting. Trivia Games.
Supreme King Gate Zero Level (7) ATK. 0. DEF. 0. Text. Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Monster Effect: Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon. Supreme King Gate Zero - MACR-EN - Super Rare - Unlimited Edition - Maximum Crisis (Unlimited Edition): Toys & Games. ATK/ 0 DEF/ 0. If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck. Supreme King Gate Zero - MACR-EN - Super Rare 1st Edition is a Yugioh Single Card from the Maximum Crisis 1st Edition Singles Yugioh set. This is a Super Rare. Yugioh began back in the mid 90's as a weekly short in Shonen Jump by the TCG game had launched in Japan. Yugioh has gone on to become one of the top card games in the world and has now surpassed 20 years of competitive play worldwide. You want to get out Supreme king zarc as soon as possible, this deck makes it fairly easy.. It has other powerful dragons to finish off your opponent in case Zarc is too difficult or failed.. Quintet Magician can be summoned very easy with this deck, this card is really dam powerful and if you play right, you can get both Zarc and Quintet out its fun.
Supreme King Gate Zero
Supreme King Gate Zero If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Description: Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or . I would Spiele Um Geld preferred a cheaper price, but it was worth it. Jump to: navigationsearch. Sort by.
Supreme King Gate Zero

Supreme King Gate Zero Supreme King Gate Zero. - Artikel ist in Ihrem Einkaufswagen

Artikel ist in Ihrem Einkaufswagen. YU-GI-OH! Supreme King Gate Zero - MACR-EN - Super Rare - 1st Edition - Maximum Crisis (1st Edition) bei triagnfarmmorgans.com | Günstiger Preis | Kostenloser. Yu-Gi-Oh! MACR-JP - Supreme King Gate Zero - Rare Japan bei triagnfarmmorgans.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel. Supreme King Gate Zero (Oberster König Tor Null). Supreme King Gate Zero. MACR - 2,33 Eur (inkl. Mwst exkl. Versand). Commander Legends. König Tor Null. Supreme King Gate Zero - 1 versions Product Availability. Verfügbare Artikel: ; Versionen: 1; Verfügbar ab: 0,19 €; Trendpreis: 1,14 €.

But where King really shines is his passive monster effect of letting your pendulum monsters deal double battle damage to your opponent.

If you combine this effect with the damage-double of "Odd-Eyes Pendulum Dragon," he'll score quadruple battle damage and possibly earn the win with a single blow.

As a bonus, remember that having both the Supreme King and Odd-Eyes names qualifies King for supports from both archetypes. ATK: 0 DEF: 0 Right off the bat, Zero distinguishes himself with an excellent scale zero, making him a prime choice for your low choice.

Additionally, Zero scaled, you take no damage including effect while you control "Supreme King Z-ARC" and if you have "Supreme King Gate Infinity" in your other scale, you can destroy both to add a "Polymerization" or "Fusion" spell from your deck to your hand.

As a monster, Zero's stats are both, well, zero, but he can destroy himself and another of your face-up cards to special summon a dragon-type fusion or synchro monster from your extra deck, but its effects are negated, its stats become zero, and it can't be used as synchro or xyz material.

However, it can still serve as fusion or link material, and when Zero's destroyed as a monster, he can place himself into your scale, letting you quickly stock your field for pendulum summons.

This not only helps eliminate foes in combat, but lands some punishing battle damage. Additionally, you can return Dark Rebellion to the extra deck during the battle phase to special summon up to two face-up Supreme King pendulum monsters from your extra deck in defense position.

Thus, use Dark Rebellion to dominate in battle, then nestle him safely away to be summoned later as you revive defenders and potential future materials.

Rebellion's brutal ATK-dampener has won me several duels, and he works well in any pendulum deck with level four dark monsters. Fortunately, he's surprisingly cheap for an extra deck card, costing less than a single dollar!

Once per turn, he can add the ATK of an opposing monster to his already-fantastic value of until the end phase.

He also copies that monster's name and effects for the turn, letting you steal your opponent's techniques as you decimate them in battle. If Venom is ever destroyed, you can place him into your pendulum zone by special summoning one of your already-present scales, letting you swap out cards as needed.

His value of one works great as your low scale, and each turn he can grant one of your fusion monsters extra ATK for each monster your opponent controls until the end of the turn , yet again dominating them in battle.

Additionally, your opponent can't target or destroy Z-ARC with effects, making him difficult to remove, and when he defeats a creature in battle, you can special summon any Supreme King Dragon from your deck or extra deck.

In the unlikely event that Z-ARC is destroyed, you can also place him in your pendulum zone, where he offers a handy low scale of one, prevents opposing fusion, synchro, and xyz monsters from activating their effects, and can once per turn destroy a card your opponent adds to their hand other than their default draw.

Z-ARC's power speaks for itself, but he'll take quite some effort to summon—thankfully, several Supreme King and Magician supports help swarm his needed materials.

Plus, when synchro summoned, you can destroy all face-up monsters your opponent controls, a powerful entrance that often wipes your opponent's field.

Additionally, once per turn, when Clear Wing battles a monster, you can destroy it before damage calculation and inflict its original ATK as effect damage to your opponent, adeptly covering for Clear Wing's lukewarm stats.

As icing on the cake, you can revive him from your graveyard by tributing two Supreme King Dragons, but remember that his entrance ability only activates when synchro summoned.

ATK: 0 DEF: 0 Infinity's massive pendulum scale of 13 make him tempting to any pendulum structure, but you can only pendulum summon with him while you don't control monsters, so be careful not to prematurely cripple yourself.

Still, if you control Z-ARC, Infinity lets you add an opposing monster's ATK to your life points each turn, an appreciated reward for fielding your ace.

As a monster, Infinity's stats are each zero, but he can destroy himself and another of your face-up cards to special summon a dragon xyz or pendulum monster from your extra deck.

Its stats become zero, its effects are negated, and it can't be used for a synchro or xyz summon, but it can be fusion or link material, helping summon Z-ARC.

Even better, when Infinity is destroyed as a monster, you can place him into your scale, mitigating the cost of his self-destruction.

While his own scale is a mid-range five, his scale effect lets you place either of the Supreme King Gates into your other pendulum zone from your deck.

After the trait resolves, you can only pendulum summon dark monsters for the rest of the turn, which most of the Supreme Kings already are.

As a monster, you can once per turn special summon Darkwurm from your graveyard, making him excellent discard fodder.

And when he's normal or special summoned, Darkwurm searches one of the Gates to your hand, skillfully preparing your scales. With his excellent effects and easy recovery, Darkwurm has won me many duels; fortunately, he's surprisingly cheap, costing only a single dollar!

The Supreme King archetype also contains "Demise, Supreme King of Armageddon," who is powerful, but his status as a ritual monster doesn't mesh with his kin.

Many of them are also dark-attributed and thus stack well with Darkwurm and other dark-related cards.

The Supreme Kings can be tricky to use, and you'll want link monsters to grant additional extra deck zones, but they reward you with unrivaled ATK scores, brutal effects, and access to many different monster types.

If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Yugioh-Card database ja - rulings en fr de it pt es ko YGOrganization database. Supports archetypes Fusion Polymerization.

Actions Activates if other Pendulum Zone is occupied by specific card Adds from Deck to hand Activates if destroyed by battle Activates if destroyed by card effect Goes to Pendulum Zone.

LP Prevents battle damage Prevents effect damage. Miscellaneous Limited activations. Infinity Zero. Namespaces Page Discussion. Views Read Edit View history.

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Supreme King Gate Zero

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